FlashFXP 4.4.3 Build 2027

Published November 21, 2013 by Download Software

FlashFXP offers the easiest and fastest way to transfer any file using FTP, providing an exceptionally stable and robust program that you can always count on to get your job done quickly and efficiently. It allows you to transfer files from any FTP server directly to your local hard drive, or transfer files between two ftp sites (Site-to-Site transfers), giving you total control over any situation.
FlashFXP offers unique and complimentary advanced features for client configuration. Share files with your friends and co-workers (FTP or SFTP server required).

FlashFXP has an intuitive and full featured user interface, allowing you to do all the common tasks with just a few clicks. It also support full drag & drop, so you can transfer files, synchronize folders, find files and schedule tasks with just one click.

System Requirements:

  • Operating System: Windows All Version
  • Language: English-US
  • License: Shareware
  • Author: OpenSight Software LLC

Changelog:

  • Fixed an application crash which could sometimes be triggered by the loss of connection or disconnecting from the remote server.
  • Fixed a crash on shutdown that prevented FlashFXP from cleanly closing and sometimes leaving processes running in the background, this was caused by a missing sanity check in the destructor of our threaded timer pool.
  • Fixed an issue in the Site Manager that could trigger an access violation when selecting some sites followed by a group. The A/V was caused by code responsible for updating the bookmarks listview control. Specifically when clearing the items.
  • Fixed an issue in the Site Manager that could trigger an access violation when using the search bar at the top of the window. The A/V was caused by a the tear down routine that cleared the treeview and updated treeview with matching sites.
  • While reviewing the code changes that were implimented to solve the incomplete upload problem I discovered a mistake that failed to deallocate a timer ID from our timer pool (when the object.reset method was called object.remove, resetting the object to the inital state changed the timer ID) and as a result eventually the timer pool became full, disgarding any new requests for a timer ID. As a result some UI elements such as progress bars, the status window console, etc didn't update.


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